AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on iOS in Netherlands Q4 2022
The top 5 hybridcasual games on iOS in the Netherlands showed varied performance in Q4 2022. Notable trends in weekly downloads, revenue, and active users were observed.
In Q4 2022, the top 5 hybridcasual games on the iOS platform in the Netherlands demonstrated a range of performance metrics. Below, we delve into the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Stumble Guys experienced a downward trend in weekly revenue, starting at approximately $32K in late September and declining to about $7.5K by the end of December. Weekly downloads also decreased from around 25K to 10K over the quarter. Active users fluctuated, peaking at 437K in early October and ending the quarter at 312K.
For Rush Royale: Tower Defense TD, weekly revenue saw a significant increase towards the end of the quarter, jumping from around $1.2K in late September to approximately $21.6K in mid-December, before settling at $19K in the final week. Weekly downloads showed a notable rise from 73 to 1.9K. Active users gradually increased from 10.3K to 13.6K by the end of December.
Survivor!.io had a mixed quarter in terms of revenue, starting at $8.1K, dipping mid-quarter, and ending at around $7.1K. Weekly downloads fluctuated, starting at 7.9K and ending at 5K. Active users saw a steady decline from 30.3K to 26.3K throughout the quarter.
Triple Match 3D displayed a positive trend in weekly revenue, beginning at $1.6K and rising to $6.6K by the end of December. Weekly downloads remained relatively stable, averaging around 1.8K. Active users consistently increased, starting at 3.6K and reaching 5.8K.
Lastly, Idle Lumber Empire - Wood Game showed varied performance in weekly revenue, starting at $5K, dipping mid-quarter, and slightly recovering to $3.4K by the end of December. Weekly downloads fluctuated, peaking at 3.6K in early October and ending the quarter at 1.2K. Active users saw a rise from 5.7K to 6.6K in October, but declined to 3.3K by the end of the year.
For more detailed insights and data, visit Sensor Tower.